![]() Fixed some possible softlocks caused by the tutorial to start before the fading has finished.We added an AI for Stefan for the first batch of missions (“Danger of Explosions”, “Animal Road Hazard” and “Under Surveillance”).Changed the played radio calls after starting a car chase triggered by a radio call to better fit the reason as of why the car escaped. ![]() Changed calculation for vehicle violations while using Intuition now the Intuition is a bit more accurate regarding vehicles with violations.Changed description of the “Unlock Tech Tree Item” rank task to prevent confusion if multiple items with similar names exist.Changed the probabilities for the reasons as of why a broken-down car holds and if the driver wears his vest, has the hazard flashers on or places the waning triangle.Tweaked vehicle controls for all player vehicles.Tweaked gameplay for mission “Undercover Investigation”.Changed conditions for some bonus tasks in missions “Hold-Up!”, “Out of Control” and “Sting!”.Tweaked enemy positions in mission “Hold-Up!”.The timer to fail mission “Hold-Up!” if you are near the gangsters was decreased. ![]() To complete the tasks, you now need to do the challenges again.
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